Target resolution: 1080p
Core settings
Textures: High. Ray tracing: Off as the starting point. Use Quality/Balanced upscaling if available. Keep motion blur, film grain and chromatic aberration to preference; they usually affect clarity more than performance.
Tuning order
Start with the preset, then test a repeatable scene. Lower ray tracing first, then shadows, volumetrics, reflections and crowd or view-distance settings. Keep textures within the 16GB VRAM budget.
Frame pacing
Cap FPS to a level the system can sustain, use the display’s variable-refresh range when available, and avoid changing many settings at once.
This is a transparent starting point. CPU, RAM, drivers, cooling, game patch and scene complexity can materially change results.